Tree Graph Data Visualization
supports, json, csv, and glb files. * DRACO compressed glb's are supported.
Advantages of JSON:
- Flexibility: JSON can capture all properties of Three.js objects, including those that GLTF/GLB may not support. This means you can include additional custom data, metadata, or properties that are important for your application.
- Ease of Use: Working with JSON can be simpler in some contexts, especially when debugging or making modifications to the data, since it's human-readable.
- Faster Serialization/Deserialization: In some scenarios, converting between Three.js objects and JSON can be quicker than GLTF/GLB, especially for simpler or smaller models.
- No Compression Loss: Since JSON is text-based, there's no risk of losing data due to compression artifacts, which can be a concern with binary formats if not handled correctly.
Advantages of GLB/GLTF:
- File Size: GLB files are generally much smaller because they are binary and can include compressed assets. This is particularly beneficial for web applications where loading time is crucial.
- Performance: GLB files can be loaded more efficiently in WebGL contexts because they are optimized for rendering, with fewer processing steps needed during parsing.
- Standardized Format: GLTF/GLB is an established format that many 3D engines and platforms support, making it easier to share models across different applications.